I work at the nexus of theater, design, image, music, technology, and storytelling. Most commonly, a given project is an amalgam of some or all of these elements. I weave together my diverse expertise to create systems for interactive media, installation, and performance. For each project, I address both the technological and control infrastructure needs of complex performances and exhibitions, as well as the design of visual and experiential languages.
As the founder and principal creative at The nth Art, LLC, I work with international and multidisciplinary teams, including theater directors, composers, orchestras, and other artists to invent experiences that amplify artistic expression and bring audiences closer to the stories being told. My creative and technical contributions have been integral to the design and implementation of groundbreaking works that focus on modes of representing expression and new models of presence in live performance. Many works use networked technologies in live and immersive experiences to extend performance across space and time.
Standards-based implementation of a searchable product system using XSLT, XHTML, PHP, Solr, MySQL, and AJAX.
Implemented robust web crawlers and knowledge repository parsers for proprietary downstream datamining applications.
Freelance software developer, web design, graphic design, video production, and visual effects for multiple clients, –.
Developed animation of 3D mechanical simulation based on conceptual sketches incorporating live-action video simulating user interaction for SSAMM, LLC.
Sun Travel Network: Standards-based web design allowing for integration of third-party content; developed and managed server-side solutions for maintaining content and user data; including integration with Trams ClientBase database products.
Assisted clients in the creation of instructional media.
Shot, edited, and created motion graphics for numerous production projects at the University of Arizona.
Co-creator of Ipomoea with R. Makus and E. Nattinger, a responsive theatrical environment in the form of an urban garden that provides a reactive world in which invited performance artists devise new works, presented at Kennesaw State University and the Creative Loafing Best of Atlanta festival, Atlanta, –
Visual and interaction designer for workshop of Anthony Davis’s opera Lilith, San Diego, .
Interaction, visual design, and software systems for Fensadense for ten musicians, hyperinsruments, and live-electronics composed by Tod Machover for the Lucerne Festival,
Creator of an audience-interactive experience for a Trill Inc. launch event, connecting audience’s mobile devices to live musicians, dancers, and lighting,
Creative director and designer of visuals and software systems for Powers Live, the global interactive simulcast of the opera Death and the Powers, presented from Dallas,
Creator of Figments, short theatrical work with performance technologies commissioned for the MIT Media Lab Other Festival of Arts and Design,
Creator of Media Scores, a framework and application for composing multimodal experiences and performances,
Visual designer and software systems architect for A Toronto Symphony: Concerto for Composer and City, a massive symphonic collaboration between composer Tod Machover and the citizens of Toronto, in collaboration with the Toronto Symphony Orchestra, –
Conceptual designer and workshop leader for Personal Opera with Tod Machover and the Royal Opera House, Covent Garden, –
Creator of Bibliodoptera, site-specific installation with Elena Jessop commissioned for the MIT 150th FAST Festival of Arts, Science, and Technology,
Spheres and Splinters, solo cello, spatialized sound, and visuals performance composed by Tod Machover for the Aldeburgh Faster Than Sound event,
Visual designer and software systems architect for Death and the Powers, a robotic opera by Tod Machover, –
Theatrical lighting, projection, and scenic design, –
Projection Designer for Virginia Opera's production of The Seven Deadly Sins ()
Lighting and Media Designer for the Boston Camerata’s production of The Night's Tale ()
Lighting and Media Designer for the Boston Camerata’s production of The Play of Daniel: A Masterpiece Revisted (, )
Lighting Designer and Set Designer for the MIT Musical Theatre Guild productions of Children of Eden (), The Drowsy Chaperone (), and Young Frankenstein ()
Lighting Designer and Co-Set Designer for the MIT Musical Theatre Guild production of Jekyll and Hyde ()
Lighting Designer for the MIT Musical Theatre Guild productions of Side Show (), Guys and Dolls (), Assassins (), Sweeney Todd (), Spring Awakening ()
Lighting Designer for Of all the Flowers for Boston Camerata (), Four Asynchronicities on the Theme of Contact by Elena Jessop (), More Floor Pieces by Xavier LeRoy (), The Mark Wood Experience at the American Repertory Theater ()
Prepared ground plans, line set schedules, light plots, documentation; board programming and operation. Developed custom lighting control software for dynamic and reactive lighting in some productions
Member of the Visualization Group at the Broad Institute, –
Worked with researchers and staff at the Broad, Harvard, and MIT to refine and develop new approaches to visualize genomics data in research and presentation applications.
Led workshop on Hyperscore at Guiding Lights Network , Seattle.
Led workshop on Hyperscore at AARP Life@50+ , Boston.
Experienced in programming with Java, C, Perl, C#.NET, SQL, SML, Icon, Processing, tcsh Shell Script, Prolog, and Emacs Lisp and development environments such as Eclipse, Emacs, and Microsoft Visual Studio.
Skilled in computer graphics, 3d, and video applications such as Adobe Photoshop, Adobe After Effects, Adobe Premiere, Apple Final Cut Pro, Autodesk 3d Studio Max, Autodesk Combustion, Apple Quartz Composer, Nemetschek Vectorworks, Side Effects Houdini, and Microsoft PowerPoint.
Experience in lighting design for theater, film, and video including hanging and focus, control, and programming of lighting consoles.
Experienced with high-end analog and digital video hardware for live production, switching, editing, compositing, and post-production. Familiarity with formats including analog NTSC, NTSC and PAL DV, and HD formats.
Experience designing and authoring DVDs and DVD menus with Apple DVD Studio Pro, Adobe Encore, and TMPGEnc.
Experience with Super 8 and 16mm motion film formats as well as digital and 35mm still photography and printing.
Experience with development for microcontrollers, ZigBee wireless, and IP networking applications.
Extensive experience on Windows (9x, 2000, XP, Vista, 7) and UNIX/Linux platforms; experience with Mac OS and OS X.
Hobbies & Interests
Visual Effects Production and Compositing
Web Design and Development
Photography and Digital Art
User Interface Design and Theory
Mathematics, Cognition, Philosophy, and Linguistics